Monday, December 22, 2014

Metal Gear Solid V a/b Ground Zeroes and Phantom Pain


I played through Metal Gear Solid Ground zeroes and I didn't conserve my actions enough to actually do much more than violate the nature of the gameplay, so I wasn't dissapointed with the game the graphics are great the plot is competent ultimately all it really is is a good clean mainline of some espionage action for most of us older gamers that have been with the serires since either the MSX version or the NES version.

The story is leaning towards a cleanup of all the impurities from the psp games and the gaiden or side projects like acid and the graphic novels, I see Phantom pain as a possible retelling of the first game as well as either a retelling of the mistakes that were MGS 2 and 4 which make the fan-boys hate on Raiden the new snake and the complicated play-style of MGS 4 which was really gimmicky in relation to the success fail nature of the survival and resource conservation that the NES game introduced.

Ground zeroes is hilarious because of the way it murders every other game similar to it with a one shot one kill mentality no patches necessary no compromises everything there makes it solid and competent.
(I will not go into the story that would spoil the twists...)
Phantom pain looks like it is going to be the zenith of big boss as a character and it may have something weird in it Solid Snake vs Big Boss in the middle or end of it as well as a polar change like maybe in the middle or end of it snake becomes the hero and Big Boss becomes the villain and the perspective changes in relation to the events of the first game.



 The snake the eats its young is granted immortality.
If it does play out like that then it could be pretty cool.
If not it will still be a great game if the game-play presented in ground zeroes is the core of what is offered.

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